PSVR Dev Kit received! See what the team was working on!
Mission 2 testing wrapping up! Are you ready for it?
Mission 2 "Vacancy" is in alpha for testers to check out and give feedback. Only a matter of time before its live!
Hey all, after a successful alpha and beta, we are happy to present to you Update 4 in Full Release!
This has been a long time coming. We want to first thank all our playtesters that worked hard testing out the Closed Alpha.
It's been a very busy week, between getting everything ready to finalize the launch of Update 3, and some of us preparing for Hurricane Florence on the...
Mike went to PAX while Victor went to OIX! More expos to come! Let us know where you'd like to see us!
It is with great sadness that I have to say that we will be closing up shop... the Alpha branch shop that is... :steammocking:
Hey guys, it's been a pretty busy two weeks, but here is the latest in the devblog. From a successful Orlando IX convention to new assets!
Welcome to Another dev blog! Happy August to all! Let's hear from the team what have they been working on?
Performance increase in city map (garage+), melee improvements, localization on most tooltips, and so more much! If you haven't already, after playing...
Released Update 2 in OPEN BETA Use at your own risk. Future updates will come out in the same way. I'll post it on steam/here when Updates are going in...
Enjoy the new firing range (WIP) Read some tooltips in your own native language! (Also WIP, will be using Localization Team very soon!) Enjoy some satisfying...
SUMMARY This came out a bit later than exepected, but we ran into some small bugs with the fuses, and had to put a workaround in place. Otherwise there's...
Development and hot fixes are ongoing, posted media free code application.
After all this work put in, we can now start letting survivors break out their VR headsets, and jump in to escape the apocalypse.
Standard price has been finalized, with 10% off on Launch!
Good things have come! Updated Demo and Early Access one week away!!
Two more WEEKS! Who is ready for the zombie apocalypse?
Only 3 more weeks to go, we are pumped! More features being finalized, but after EA, more will come!
Another week closer as the horde approaches on the horizon!
June Cometh, and we are so close. Can you feel an impending Zombie doom?
When one thing is changed or added, two more problems pop up.
We have reached the point in production for EA, where we have our foundation locked and moving forward with the last few features.
Come check out the new features implemented into the game!
Early Access is next month, and you won't believe how excited we are.
New features implemented, now for testing, testing, testing!
Past few weeks the team has focused on getting realistic reloads and animations in place.
When you tick off the zombies, they can flail about.
We recorded a few things that the team has integrated that will be featured in the game.
No tags were found matching the criteria specified. We suggest you try the tag list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.