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Tag "comparison"
The beach

The beach

Feature

In the original demo, the beach was not an accesible area, however, for this one, i've decided to open up a little bit more.

Saturday Update: The beach

Saturday Update: The beach

Feature

In the original demo, the beach was not an accesible area, however, for this one, i've decided to open up a little bit more.

Old Vs New

Old Vs New

Feature

It's been a year since the first iteration of finest fable. I wanted to show you the works in progress through these past 5 or 6 months of work. I've...

My First Game: 1 Year of Game Development with Unity! In 2 MINUTES! :)

My First Game: 1 Year of Game Development with Unity! In 2 MINUTES! :)

News

My first game took one year to finish! Now I tried to squeeze that 1 year of gamedev into just 2 minutes!

Kshatriya Prologue Remastered in Source

Kshatriya Prologue Remastered in Source

Feature

Enjoy these comparison screenshots of the same areas in Kshatriya Prologue and NEOTOKYO° Kshatriya.

Differences Between Part 1 and 2

Differences Between Part 1 and 2

News

A bite sized comparison video of Leaden Sky Part 1 and 2.

Guard Duty: A Development Retrospective - Dev Diary #5

Guard Duty: A Development Retrospective - Dev Diary #5

Feature

Guard Duty: A Development Retrospective - Dev Diary #5 - A look back at the best working practices and process when designing a graphic adventure game.

Guard Duty: A Development Retrospective - Dev Diary #2

Guard Duty: A Development Retrospective - Dev Diary #2

Feature

Guard Duty: A Development Retrospective - Dev Diary #2 - With a new milestone reached we be you an update on our development progress and some insight...

Guard Duty: A Development Retrospective - Dev Diary #1

Guard Duty: A Development Retrospective - Dev Diary #1

Feature

Guard Duty: A Development Retrospective - Dev Diary #1 - A look back at Guard Duty's development and how the game has evolved since 2003.

What is so great about pyrogenesis? Weighing up engines.

What is so great about pyrogenesis? Weighing up engines.

News

Alive. Engine considerations. Pro and contra. Future. RTS RPG co-op Hybrid consequences. 0 B.C.E.

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