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Tag "cityscape"
Game has been released in Early Access on Steam!

Game has been released in Early Access on Steam!

News

It's been a long ride getting here, and it's surely not over, but you can now get the game on Steam.

Progress update 41 - Atmocity

Progress update 41 - Atmocity

News

More traffic on the streets, the campaign mode and bridges added.

Progress update 39 - Atmocity

Progress update 39 - Atmocity

News

Skybox picker, fire stations and the upcoming campaign mode.

Progress update 36 - Atmocity

Progress update 36 - Atmocity

News

Decorations, more on research and upcoming building roster expansion.

Progress update 35 - Atmocity

Progress update 35 - Atmocity

News

Decorations, research and graphical optimizations.

Progress update 34 - Atmocity

Progress update 34 - Atmocity

News

Atmoports, some graphical tweaks and block sculpting.

Progress update 31 - Atmocity

Progress update 31 - Atmocity

News

Vactrains, building plop costs and overall tweaking.

Progress update 30 - Atmocity

Progress update 30 - Atmocity

News

Shader work, russian and Swedish localisation and calculation tweaks.

Progress update 29 - Atmocity

Progress update 29 - Atmocity

News

Welfare systems, upcoming vactrains and wage levels

Progress update 27 - Atmocity

Progress update 27 - Atmocity

News

Nuclear power plants, nuclear waste treatment plants and minor fixes.

Progress update 21 - Atmocity

Progress update 21 - Atmocity

News

Smaller grid, more testing connectivity and industry.

Progress update 15 - Atmocity

Progress update 15 - Atmocity

News

This week's topics: New post processing stack, traffic improvements and a new trade system.

Progress update 8 - Atmocity

Progress update 8 - Atmocity

News

Started implementing policy, traffic system in the works, new building and overall polish.

Progress update 7 - Atmocity

Progress update 7 - Atmocity

News

New update, new class of residences and some other polish.

Progress update 5 - Atmocity

Progress update 5 - Atmocity

News

This week's update showcases some new buildings, explains some additional optimizations and UI work.

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