Presenting #akarya_game main character: Arya! This #characterconcept will be transformed into a 3D model so you'll be able to experience the game through...
What are the key factors that must be considered in preparation for every modelling project? What things are easily forgotten? Why are they so important?...
For Soul Passage, I try to be creative as much as I can. I want to admit it's really hard to create new characters for a few different worlds. And here...
Project Update about the progress of the development of indie game Vagrus - The Riven Realms.
Project Update about the progress of the development of indie game Vagrus - The Riven Realms.
Project Update about the progress of the development of indie game Vagrus - The Riven Realms.
In this post, we continue to take a look at the new implemented improvements.
Today we celebrate the 1-year anniversary of the full release of Vagrus – The Riven Realms.
In this post, we are taking a look at the new implemented improvements.
Project Update about the new build of Vagrus - The Riven Realms.
A short introduction of the making and the art of the artbook.
Project Update about the progress of the development of indie game Vagrus - The Riven Realms.
MLC are a London-based art and animation outsourcing studio with a network of flexible, trusted freelance artists all over the world. We cover the entire...
Going over choices for character design and some of the new functionality for inventory management
The teased garden has been updated! Lets take a look at the latest screenshots!
Developement of the first phase is coming to an end! In july we can share our Game with you! Today we talk about the first level, our alpha and new designs...
In this article you will get to know our studies on the prison guards and prisoners. We search for references for the clothes of this time (Estado Novo...
This week its time to feel the smoothness of a sofa or the coldness of the metal frame. That's right! It's Textures week!
This week we will be showing some of our meshes created for the game, before the textures have been applied to their fullest.
Let's take a break from mechanics, and dive into a little bit of art! This week we will see Madam Eleonóre Barthory, owner of the Mansion.
Another very quick update on our main character's concept art.
Today, we want to share with you some sneak peeks into our character's concept art.
We've now moved into a new office space after a long period of working exclusively from home.
This patch brings new content and changes to existing mechanics.
We were talking about some behind the scenes stuff and also gave advice to those who are beginning their journeys in Vagrus - The Riven Realms.
Big news! Thanks to all your support we've made it to the Top 100 in the Game of the Year competition hosted by IndieDB
Today we are going to talk more specifically about one of the heroes that can be used in Lost Dawn, in fact we will talk about the wizard Edward Roy.
The game has been released! What's truly important in this whole journey is that it would not have been possible without the continued, constructive...
Another important part of a character's equipment are the armor, necessary to be able to increase all those defensive characteristics such as HP and Defenses...
When we tought about the offensive equipment of Lost Dawn, the weapons, we immediately tought of making sure to give plauers a wide choice for every hero...
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