• Register
Tag "character design"  (0 - 30 of 73)
Devlog #35 | Companion Healing

Devlog #35 | Companion Healing

News

We have always planned a fairly elaborate system of healing mechanics but when creating 'Pilgrims of the Wasteland', we first focused on getting the main...

Maia: Character Development

Maia: Character Development

News

We'll show our main character design progress. Representing a woman who has an abusive relationship story were, for sure, a challenge. In order to accomplish...

Project Update - The Demo is LIVE on Steam

Project Update - The Demo is LIVE on Steam

News

The time is upon us! As we have previously announced, a permanent version of Vagrus' free Demo has finally landed on Steam.

Devblog #20 Animation Improvements #2

Devblog #20 Animation Improvements #2

News

This week we decided to give you a very small sneak peek of the animation improvements that are being worked on, as well as a recap from last week improvement...

Vagrus coming to Early Access on July 22

Vagrus coming to Early Access on July 22

News

We promised that we would bring Vagrus - The Riven Reams to you in Early Access on Steam and GOG.com when we felt the game was ready for it.

#Letsplay Wednesday by Nookrium

#Letsplay Wednesday by Nookrium

News

Nookrium agreed to stream the open-world part for you.

Character Profile: Lady Falira

Character Profile: Lady Falira

News

With this post we want to continue our series of character profiles which give a small insight of the background of each playable character in our dark...

Project Update - New Demo on Steam

Project Update - New Demo on Steam

News

The time is upon us! We are very excited to annuance a hughe Steam related news!

Character Profile: Ghalgor

Character Profile: Ghalgor

News

With this post we want to continue our series of character profiles which give a small insight of the background of each playable character in our dark...

Devlog #32-#33 | Manual Save - Hunting and Foraging (Game Design Posts)

Devlog #32-#33 | Manual Save - Hunting and Foraging (Game Design Posts)

News

A devlog post about the state of Vagrus - The Riven Realms

Bonded Game Test Update

Bonded Game Test Update

News

I've been working on the mechanics and, also, a lot of different animations for the game! So I decided to post a quick video showing off how the game...

Project Update - New Demo on GoG

Project Update - New Demo on GoG

News

The time is upon us! We are very excited to annuance a hughe GoG related news!

Devlog #31 | Vagrus Creation

Devlog #31 | Vagrus Creation

News

One of the last big additions to Vagrus' Open World Campaign that is now coming very close to being released is the character creation sequence at the...

Animation work

Animation work

News

I've started working on the game's main animations, currently, Ben runs and jumps!

Ben Update

Ben Update

News

Ben has a new coat!I updated Ben's apperance to look more like his wolf sub-species, the Iberian Wolf.

Devlog #30 | Crew Combat

Devlog #30 | Crew Combat

News

Crew Combat is the most common way you will handle violent conflicts as you roam the wastelands of the Riven Realms. We wanted to give you a rundown of...

Devlog #29 | Sound Effects + Other News

Devlog #29 | Sound Effects + Other News

News

Project Update about game design and the progress of the development of indie game Vagrus - The Riven Realms.

Devlog #28 | Obedience and Unrest Mechanics

Devlog #28 | Obedience and Unrest Mechanics

News

We've been poised to implement a fairly complex system to make your journeys interesting and in-depth mechanics-wise, and we feel that Obedience-Unrest...

Character Profile: Celeste

Character Profile: Celeste

News

With this post we want to start a series of character profiles which give a small insight of the background of each playable character in our dark fantasy/sci-fi...

Open World Prototype Release is LIVE

Open World Prototype Release is LIVE

News

Hughe Announcement about the Open-World Prototype of Vagrus.

Devlog #27 | Workforce Mechanics

Devlog #27 | Workforce Mechanics

News

Workforce is a fairly hidden stat that measures the complete work output of your comitatus.

Devlog #26 | Hidden Stash and Smuggling Contraband

Devlog #26 | Hidden Stash and Smuggling Contraband

News

A devlog post around Hidden Stash and Smuggling Contraband Mechanics.

Devlog 23 - Trade System

Devlog 23 - Trade System

News

Ever since we came up with the idea of Vagrus, a game where you manage a comitatus, we knew we needed to develop an elaborate, dynamic trade system that...

Devlog 22 - Narrative Design

Devlog 22 - Narrative Design

News

As we are getting closer and closer to releasing the first playable build of the main campaign of Vagrus, it is perhaps a good time to talk a bit about...

Project Update - AdventureX Show (UK)

Project Update - AdventureX Show (UK)

News

We went to London to exhibit Vagrus at AdventureX 2019 on the first weekend of November and it's time to talk a bit about all the amazing things that...

Unruly Heroes is nominated for Annie Awards!

Unruly Heroes is nominated for Annie Awards!

News

Unruly Heroes has been nominated for "Best Character Animation in Video Game" for the 47th Annie Awards. 🙌😊. Our team is honored that ASIFA-Hollywood...

The New Open Access Build (v0.4.5) is OUT!

The New Open Access Build (v0.4.5) is OUT!

News

The have been or will be game design posts about all but one: narration so let's focus on that for a second.

Devlog - Music

Devlog - Music

News

You can now get a taste of the main theme and listen to some other themes of Vagrus - The Riven Realms.

Devlog 20 - Scouting

Devlog 20 - Scouting

News

At long last, Scouting is making its way into Vagrus. It is a vital feature in navigating and surviving the many wastelands of the continent of Xeryn.

Devlog 17, 18, 19

Devlog 17, 18, 19

News

We would like to introduce some game mechanic to you that you will see quite a lot in Vagrus. The acquiring and delivering of news across vast tracts...

Tag Statistics
Tags
73
Browse
Popular
Browse
Latest
Trending Tags
9 mentions
#indie
8 mentions
#single-player
5 mentions
#rpg
5 mentions
#strategy
5 mentions
#action
4 mentions
#adventure
4 mentions
#devlog
3 mentions
#fantasy
3 mentions
#2d
2 mentions
#dev-diary
2 mentions
#patch
2 mentions
#arcade
2 mentions
#android
2 mentions
#dungeon-crawler
2 mentions
#games
2 mentions
#role-playing
2 mentions
#pixelart
2 mentions
#fnaf
2 mentions
#roguelite
2 mentions
#bannerlord
How it works

You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.

Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.

If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.