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Ploxmons DevLog #8 - Playtest Ends, Next Steps, Patreon Announcment

Ploxmons DevLog #8 - Playtest Ends, Next Steps, Patreon Announcment

News

Read our latest devlog which focuses on the future of our cardgame Ploxmons. A lot of awesome stuff is planned that we are excited to share.

Ploxmons DevLog #5 - The Ability System

Ploxmons DevLog #5 - The Ability System

News

There are tons of different abilities that our monster cards and bosses can have and it was quite difficult to find a system that enabled us to implement...

Ploxmons DevLog #4 - Menu-Ingame Transition & Drop Rates

Ploxmons DevLog #4 - Menu-Ingame Transition & Drop Rates

News

In this DevLog we show you a new animated Transition from the menu UI to the ingame screen. We also talk about bug fixes in the battle system as well...

Ploxmons DevLog #03 - more UI Updates & Shaders

Ploxmons DevLog #03 - more UI Updates & Shaders

News

This Week we made even more progress. We updated more UIs and added some new shaders for boss monsters.

Ploxmons DevLog #2 - a new Ingame UI & more

Ploxmons DevLog #2 - a new Ingame UI & more

News

In this DevLog, we show you the brand new ingame UI and talk about our game queue system. We also adress the topic of graphic resolutions.

Ploxmons DevLog #02 - a new Ingame UI & more

Ploxmons DevLog #02 - a new Ingame UI & more

News

In this DevLog, we show you the brand new ingame UI and talk about our game queue system. We also adress the topic of graphic resolutions.

Ploxmons DevLog #01 - Updates to UI & Trigger System

Ploxmons DevLog #01 - Updates to UI & Trigger System

News

In our first DevLog, we talk about the rework of the ability trigger system as well as the global chat and friendlist system. We also show you the newest...

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