Avoid having a minion using the same commander as its boss
Some further adjustments to the AI's play to make it stronger
A big focus on correcting a number of issues that exist with the AI
Fixing an issue from the base game and tidying up Easier Start
Nothing exciting here, just updates to account for the changes to base game balance
Don't get excited it's just some UI fixes and naming changes.
A fix for the issues with surface area not always updating.
The base game has gone in another direction with the Typhoon so we're aligning
You shouldn't dance Levelers and neither should Queller.
Resolving a minor squad issue and tweaking Locust usage
Ensure air and orbital titans get built in a safe location
Correcting a Unit Cannon exploit allowing for easy snipes
Legion Expansion is being rebalanced for the MLA T2 eco changes
I forgot to fix a couple of issues in my excitement to put out a new release
The one where a lesson was learned about not checking your brackets
Updated translations, Titan priority changes and a fix for bad fabber calls
Small bugfix release to clean up a couple of issues
Update to allow use of the new choose AI Commander functionality
Workaround for AI placement bug in 112176 onwards
Added a German translation and updated for meta changes
Updated for the latest balance changes in the base game
Fixes for AI, Linux and the strategic icons as dots issue
Updated Legion to ensure compatibility with PA 112176
Fixed a bit of a whoopsie with Uber forming bomber platoons.
More translations, UI fixes and the intro works again.
Translation fixes and I've moved translations back to POEditor
Fixes a bug in Uber Naval causing it to start bots
Fixes for numerous issues, including an issue I saw where sometimes high levels wouldn't know what to build first when on a randomly generated planet.
Fixes to low level naval behaviour focused on scouting
Just some minor fixes to silly issues that slipped into the previous release
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