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Report You've learnt indie development (mostly)

Poll started by feillyne with 298 votes and 17 comments. Browse the poll archive.

 14%

(43 votes)Reading tutorials

 33%

(99 votes)On my own, by trial and error (I'm self-taught)

 8%

(25 votes)I studied it! Took a game dev course, been in a university

 5%

(14 votes)Thanks to modding games

 1%

(2 votes)I'm no longer a dev, developing is too hard or time-consuming for me

 14%

(41 votes)Not a dev here, hoping to become a developer soon

 7%

(20 votes)Not a dev here, I'm too lazy/apathetic to work on a project, hoping to finish one one day

 3%

(10 votes)I'm not a dev, not planning/wanting to be one...

 12%

(37 votes)I'm just a passionate indie player!

 2%

(7 votes)I've learnt it another way... (please tell how)

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Sph!nx
Sph!nx - - 722 comments

I voted "self-taught". A lot of 'trail and error' but without some form of documentation you can't get into code and other technical stuff. I consider reading documentation and tutorials as part of my vote.

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JibbSmart
JibbSmart - - 107 comments

Same here.

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Quadraxas
Quadraxas - - 73 comments

pretty much this. Mostly self thaught + tutorials. and also studied computer science. helped alot.

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Jok3r098
Jok3r098 - - 236 comments

Same, aulthough i spend more time on forums than reading tutorials

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dafishanator
dafishanator - - 560 comments

Same!!

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e-Software
e-Software - - 27 comments

same ;)

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hermesdavidms
hermesdavidms - - 44 comments

same

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doppl3r
doppl3r - - 196 comments

On a University learning standpoint, I guess I've learned a lot about data structures (such as 2d arrays and documentation). On the other hand, they don't teach much about games, that stuff is learned from trial and error and error and error and error.

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JPEgames
JPEgames - - 10 comments

Youtube tutorials of course. But sometimes I got problems with the coding that freaks me out, because well, yeah, I am the developer/programmer/artist of my projects xD

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TheConjurersTower
TheConjurersTower - - 157 comments

I've got a great dev team of three talented people helping me out; me, myself, and I have gone through alot of trial and error together. I've kept a log, so far with tried about 43,750 times and error'ed about 756,453 times, so we're makin' good progress ;)

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dafishanator
dafishanator - - 560 comments

I'm definitely self taught with a few bits of help from videos.

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fragfest2012
fragfest2012 - - 888 comments

Well I actually did two things. To start out, I went to a summer camp at Arizona State University, and I learned all the basics of UDK and 3D modeling and texturing as well as some advanced UDK topics. Then I went on and learned a bunch of stuff on my own and that has gotten me to here: the 'CEO' of a small indie group, Leatharian Studios.

Indiedb.com

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Posho
Posho - - 85 comments

I began with Game Maker when I was just 8 years old.
Everyone told me that I had to wait until 30 to own a gaming corporation.
I didn't want to wait, so I managed to download Game Maker Lite with my slow working internet and started making experiments with the Drag´n´Drop features.
I didn't use tutorials, because I just could not understand them, they all were in English, and I only knew Spanish at that time.
After days of finding a way of making it work, I made my first game, and it worked :')
Sandbox.yoyogames.com

So, I grew older, my abilities on art and programming grew slowly, and here I am making Ooni with the same program I used to make a random crappy game.
Indiedb.com

Hoping that it will be soon on the AppStore and many others, so I can finally make money out of the job I love…

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Desiderium
Desiderium - - 160 comments

I guess Other?

I would say I combined a couple of the answers. I've dived books, tutorials, modded, mapped, took two courses and went through the trial & error as well. I've also learned a lot by talking to people, other devs or people that were also learning like me. In addition, I've experimented back and forth, kinda like trial & error but with strong examinations about my errors, and had fun. And to top that off, I've learned a lot by going through a game from concept phase to finish & release. So yup, most of the answers in one.

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MvdLaar
MvdLaar - - 43 comments

I've started on my own like when I was 11, and now, 6 years later, I will go study International Game Architecture and Design here in Holland. :) Hasn't let go yet!

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AngeryDragon
AngeryDragon - - 16 comments

I'm a Game Maker. Yeah Let's Rock :) . Peace

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Gamieon
Gamieon - - 17 comments

I started on my own twenty years ago; self taught...but I still learn something every day! The learning never stops!

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