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Post news RSS Zombie Game (Pre-Alpha 0.1.1) now Released!

Introducing the Powerups Update! This is one of our largest updates yet, adding a variety of powerups to "Endless" mode!

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Introducing the Powerups Update! This is one of our largest updates yet, adding a variety of powerups to "Endless" mode!

This is our first major update to the game since its inception, bringing real variety to Endless mode and making it a more fun game overall.

In addition to the new powerups, we've added various visual features, namely fullscreen mode (Currently in a very buggy state - Scaling is a pain right now.) and the ability to use your mouse in game menus.

As for the powerups added, there are a total of 4 new powerups included in the game with more to come:
Velocity - Speed boost. Self explanatory.
Vitality - Makes you not die as quickly. (More Health)
Invulnerability - Ever used a star in Mario? Like that, but less cheerful music and colours, and more zombie killing action, as opposed to koopa troopers and the like. (Grants you a shield which kills zombies on impact)
Nuke - Also self explanatory. (Kills everything on screen.)

Stay tuned for the next update, as there's more things to come! And, as always, if you find any bugs at all with the current build, as simple as it may be, report them here. It is better to catch even the smallest of bugs as soon as possible. We rely greatly on the communities feedback, suggestions and reports of bugs.

Changelog:

Menu:
Added back arrow to options menu
Added second page to options
Added change log to options
Added controls to options
Added fullscreen to options
Added new in-game cursor
Added "More games" to options
Added mouse support for menu
Buttons slowly flash in menus if they are selected
Buttons get slightly larger if they are selected
"Press start button" text in gamemode welcome screens is now flashing
Fixed credits spelling mistakes
Added Bryce to credits - "Technical Shizzle Wizzle"
Changed "Piquant Team" to Team Piquant in credits
Recentered credits

Aesthetics and Sound:
Changed placeholder screenshot position in arcade and survival
Changed font of FPS and MUTE
Updated Bg.png
Changed FPS and mute text color, font and position

Gameplay:
Fixed crashing bug when enemy touches you in stuckmode
Added "Color Goes Here" easter egg
added Digging Sim 2015 easter egg (hint - press F to dig)
Added new powerups - invincibility, vitality, velocity and nuke
Changed spawnrate of minigun
Changed spawnrate of smg
Changed game over zombie behaviour

Code and Misc:
Screen scaling for draw items in menus
Added fullscreen support in areas (still in progress, currently slightly broken)
Cleaned up variables, neated code and commented new code

Download: Go to our download page and get the latest for your platform.

Bugs, suggestions, and feedback. - Just post for us!

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