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Post news RSS Zombasite patch 0.937 released

We have released the 0.937 patch for Zombasite. This patch optimizes things better, adds Scavenge expedition, and fixes a bunch of other minor issues.

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We have released the 0.937 patch for Zombasite. This patch optimizes things better, adds Scavenge expedition, and fixes a bunch of other minor issues.

Zombasite

0.937

  • fixed a massive slowdown in the game (made help system widgets do much less work when updating and drawing)
  • added a Scavenge expedition - fairly cheap expedition where NPCs pick up items but flee back to town if damaged too much
  • now raids cost 10 expedition points (prevents a bunch of exploits and makes sense)
  • now if player is in expedition level the expedition will start where the player is
  • fixed not upausing after turning off help topics
  • sped up cheat_playTest a bunch and also some handle key press stuff
  • you can now pick higher level worlds if any of your characters has unlocked them not just the current character (Tuidjy)
  • decreased spell damage bonuses on items
  • increased changes of town attack and clan raids stealing food
  • fixed some issues with hate monster NPC personalities
  • aggressive/violent NPC personalities (aggressive, mean, antagonistic, heartless, bully, sadistic, hateful, vengeful, cruel, hostile, & violent) now get happiness bonuses when they kill monsters (Tuidjy)
  • brave NPC personalities (heroic, nerves of steel, adventures, likes/loves adventuring, fearless, brave, & fatalistic) now get happiness bonuses when they kill monsters (Tuidjy)
  • fixed buildTgas
  • now if a skill level is reduced to zero any status effects it gives are immediately removed from the player (vegeto079)
  • removed duplicate hide items during combat option
  • flipped critical heal and minion armor stat locations
  • waypoints in same level as player now draw on edge of minimap if too far away (MindDefect)
  • now if a plague is completed from the last affected NPC dying or being kicked out of the clan quest is obsoleted instead of completed
  • now get xp from poison ward kills (Caal)
  • now 2 of same summoning skill increases max count totals
  • destroyed uprising can now lead to war against a clan
  • decreased DemandFactorRelationCutoff from 50.0 to 45.0
  • fixed potion cooldown graphics when you have alchemist trait (Oblivion)
  • stealth now checks further for new enemies so it cancels correctly (Tuidjy)
  • changed strength of stone skill passive from mana to strength (Tuidjy)
  • toned down Jealous personality a little
  • now show more expedition data on start hunt, forage, adventure, & capture buttons
  • now attack icon blinks and get useful hightlight text when NPCs are fighting each other (Tuidjy)
  • changed PROTOCOL_VERSION to 53
  • now when a new fear or hate personality is added to an NPC it is revealed right away (Tuidjy)
Zombasite

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