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Post news RSS Zombasite patch 0.930 released

We have released the 0.930 patch for Zombasite. This patch adds a bunch of group quests (Covens, Marauders, Cults, etc), optimizes things better, allows paying vendors to come to town, adds capture guards expedition, and fixes a bunch of other minor issues.

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We have released the 0.930 patch for Zombasite. This patch adds a bunch of group quests (Covens, Marauders, Cults, etc), optimizes things better, allows paying vendors to come to town, adds capture guards expedition, and fixes a bunch of other minor issues.

Zombasite

0.930

  • fixed NPC group quests not spawning correctly (Covens, Marauders, Cults, Outlaws, etc)
  • can now pay wandering vendors to go to your town for a while
  • now can send out expedition to capture guards (beastmaster, trapping, tracking skills give bonuses)
  • fixed Evil Druid quest not spawning correctly
  • fixed an issue where an quest slot could not accept a new quest (Caal)
  • fixed quest items doing a database lookup every network frame
  • made no/full stamina checks a little faster (now just reset old effect time, instead of adding new & calculating stats again)
  • checkGlError no longer gets called in release builds (might speed up things on some computers)
  • Highest Quality Settings now only bumps up detail models to default value (0.5) instead of 1.0
  • fixed friendly clans that are in wars sending bounty hunters after the player (Tuidjy)
  • now ambushes start a little bit away from the player (xtxlx)
  • added test_allQuests
  • fixed bounty hunter text (GTD-Carthage)
  • fixed not being able to always highlight only known locations check on get quests screen
  • turned off stash, shared stash, character screen, and FindCombatPercents help topics
  • updated a couple help topics with new capture expedition stuff
  • added 9 more no longer hungry NPC chat dialogs
  • added 7 more rejected offer clan dialogs
  • fixed a problem with saving game too often if paused and slow fps
  • rewrote Expedition help topic a little
  • NPCs should no longer try to get revenge on things like chests (GTD-Carthage)
  • now void shield status effect goes away if you remove your shield (Harkonis)
  • put level 10 minimum for bounty hunters back into effect
  • challenge pedestals & wishing wells no longer spawn anything if destroyed (GTD-Carthage)
  • rings and jewelry distributed to clan can now go to 2nd slots (Tuidjy)
  • renegades no longer drop as many items when killed
  • fixed another can't repair message when using altar near monsters
  • increased ui_textEventsTime from 30.0 to 45.0
  • fixed missing translation QuestEventUprisingDestroyed
Zombasite

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