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Post news RSS Zombasite patch 0.929 released

We have released the 0.929 patch for Zombasite. This patch makes player movement much smoother, optimizes things better, new clans can be started, improves renegades a lot, improves the help topics, and fixes a bunch of other minor issues.

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We have released the 0.929 patch for Zombasite. This patch makes player movement much smoother, optimizes things better, new clans can be started, improves renegades a lot, improves the help topics, and fixes a bunch of other minor issues.

Zombasite

0.929

  • made player movement much smoother
  • sped up another PlayerClient::getNearestEnemy issue, test goes from 125 to 135 fps
  • now NPCs that leave your clan for whatever reason can start a new clan
  • now uprisings, unique monsters, renegades, and bosses can start new clans
  • now NPCs that go renegade can become a more appropriate renegade type (Smuggler, Witch, Mercenary, etc)
  • now NPCs that just went renegade have a chance to teleport away
  • now NPCs that leave your clan for whatever reason have a chance to join another appropriate clan
  • now renegades might get a new skill with each new promotion
  • renegades now have more chances to get promoted
  • bounty hunters now work
  • more bad guys can send a bounty hunter after the player now
  • increased Enrage hate from 40.0 to 50.0 and increased the inflation from 0.075 to 0.15 (Throwback)
  • made health/mana bars easier to see (The_Wuggly_Ump)
  • changed PROTOCOL_VERSION to 48
  • NPCs that leave your clan now can steal some food before they leave
  • now more of the starting menus have theme music
  • made Quick help topic system a little shorter
  • made the font smaller on the quick help topics - hopefully makes it a little easier to read (less scrolling/less imposing)
  • reworded evidence quests text a little
  • added right click stuff to basics help topic
  • reordered menus in UI screens help topic to match order of buttons in game
  • simplified UI screens help topic a little
  • added Help menu to UI screens help topic
  • reworded damage help topic a little
  • reworded ways back to town help topic a little
  • reworded guards part of clan layout help topic a little
  • reworded skill types help topic, color coded it, and broke up into more paragraphs to make easier to read
  • added some whitespace to dynamic world help topic so it is easier to read
  • reworded shared stash help topic a little
  • reworded Fragile Items help topic a little
  • world will no longer spawn a new clan if yours is the last one
  • now default plant movement option to off
  • added Left click to talk help on your NPCs and free NPCs in the wild
  • fixed a typo in Items on the ground help topic
  • crafting items highlight now has left click info color coded
  • now other clans and quests don't do anything until the player leaves town for the first time
  • fixed a door level issue
  • clan relations help topic pops up at a better time now
  • added Free Recuit help topic
  • added Npc Happiness help topic
  • added Npc Insanity help topic
  • added Full Bags help topic
  • no longer show item text on opening screen game
  • fixed another problem spawning pet monsters without a parent (Tuidjy/GTD-Carthage/Throwback)
  • increased chances of teleport stone recharge quest
  • monsters make idle sounds more often now
  • fixed a few collision issues in town levels (Tuidjy)
  • now level requirement for items never goes over 100 (Tuidjy/ScrObot)
  • can no longer add enhancements to gems (xtxlx)
Zombasite

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