- Experience the dream-like village and Underworld inspired by traditional Korean paintings, reimagined as game art.
- Shapeshift between human and feline forms to avoid traps and manipulate objects to open new paths.
- Uncover hidden places to get skills and various items to collect.
- Gather the scrolls that hold the memories of Dongbaek and the secrets of Yeomna to search for the truth of the Underworld.
- Demons newly created, based on traditional images of Korean folklore, appear as friends or foes.
- Lively characters created from a combination of traditional 2D frame-by-frame and skeleton animations.
- Strategically switch between gun and blade depending on the combat situations.
- Rebuild the village and become more powerful with the help of the villagers.
Yeomna: The Legend of Dongbaek
Yeomna is a Metrovania 2D action platform game. Take on the role of the Half-Demon exorcist Dongbaek, and complete the cases requested by Yeomna though combat and adventure in this dream-like, mysterious Underworld.
Posted by catnipstudio on
Very nice! Her Fox-form is cute. All the character animations could use more fluidity. Maybe more frames? Or you could use SPINE and animate 1 frame fluidly:
Youtube.com
Also here is AI to make rigid sprite animation SMOOTHER:
Thank you so much! baszermaszer.
I am sure your advice will be very helpful.
I will try it.
Be happy.
Be Healthy. :D
I just tried the Yeonma demo, I liked it. The art in this game is amazing. Reminds me a lot of Muramasa from Vanillaware. But animations, combat and overall speed feel sluggish, I hope you can improve in those aspects. I dont know if you have a release window in mind, or if the demo was an alpha etc. Please take your time, this game has a lot potential.