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So I've been working on collision systems more, who knew that collisions in a 2D game would cause me such grief...

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So I've been working on collision systems more, who knew that collisions in a 2D game would cause me such grief... but due to the nature of the depth system I'm implementing I need to get smart with the collisions, also I intend to start working on some more characters soon and hopefully get AI and Dialogue in the next release, not that I even know when that'll be (probably soon)

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