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Hello everybody. We've been working hard on our RTT game Underflow. Here is the pre-alpha gameplay from it. There is still lot of work to be done, but we'll get there hopefully.

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So what are the features of the game you ask?

Underflow is a symmetric real-time strategy game in which player’s consciousness is thrown through time and space and imprinted onto the Metabot, a kind of biomechanical alien that can change form. Using the Metabot’s Energy (i.e. life) to charge weapons, the player attacks enemy nanobots on the alien world and destroys them, then can continue to spend Energy to repair and Capture the nanobot and assign it to one
of four Squads.

Because the player always expends their own life-force to attack, there is a strong risk-reward excitement to the tactical play, and since units are never permanently destroyed, but can always be repaired and captured, the battlefield can swing wildly between extremes and no battle is over while the player still has 1 point of Energy remaining.


Looks amazing! I'm going to be following this. Will it be released on Steam?

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