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Post news RSS WoP mapping issues and much more

So, what's new in the mapping section? Like ENTE already hinted in the forum, he is working hard on the PadPack to modify and polish it up for the standalone. Four maps, PadCastle, PadGallery and PadCrash (last one in two versions) will be included. These PadMaps for WoP started some years ago

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So, what's new in the mapping section? Like ENTE already hinted in the forum, he is working hard on the PadPack to modify and polish it up for the standalone. Four maps, PadCastle, PadGallery and PadCrash (last one in two versions) will be included.

These PadMaps for WoP started some years ago under Q3A. ENTE once polished them up to make them compatible with the PadMod. Now he'll do it again for the fans. The maps are not designed in Lilliput style and do not provide the SyC game mods but they are really good for nice LPS and DM matches. The maps should show that it doesn't have to be a Lilliput styled map to work perfectly with WoP. ENTE hopes to release the Padpack in May.

PadCastle Shot1 PadCastle Shot3
First view into the front court of PadCastle

If you would like to make your own custom maps now but don't know where to start, be patient. Kai is working hard on a WoP map editing tutorial to show you the specifics of making maps for WoP. With this tutorial we'll release needed files like a Support Pack for the GtkRadiant 1.5 and a Content Pack with a lot of map objects and textures. We are planning to offer the tutorial shortly after the PadPack is released, but in German first. We hope to provide an English version as soon as possible.

And by the way we want to say thank you for all the nice comments related to the WoP Standalone release few weeks ago. You guys are great. Thank you.

Comments
Sallycin
Sallycin

Awesome, I think I might take a shot at some WoP mapping. Though, anything I make will look terrible compared to the current maps ;)

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