Hi everyone, thanks for stopping by!
So what is my new game Beyond Gravity? Simplest description would be an arcade game where you jump from one spinning planet to another while trying to collect scattered items in-between. To jazz it up I'm adding more interesting game mechanics like checkpoints, reverse planet rotation, bouncing or falling planets and topping it up with player character upgrades that will let you jump faster, increase your pickup range or even add new lives. Game will include also many quests that you will be completing along the way.
The core mechanic implementation is already proving to be very addicting and gives you chance to really improve your skills by playing more and upgrading your character. What's important to me is that your skills also get rewarded when playing and therefore I'm introducing quests that will range from very simple ones like reaching specific distance to a very hard ones requiring you to achieve perfection on specific run.
There is much more I want to share with you but I'll leave it for the next update.
Any feedback is greatly appreciated!