Players will build their own empire. Start from a small village and end up with a huge castle with several settlements. Other races and factions will stand on the path to greatness, conquer them all or choose a peaceful path.
1) Dynamic world
1.1) Day and night
1.2) Change of seasons (Spring, Summer, Autumn, Winter)
1.3) Dynamic weather
1.4) Animals with a daily routine (hunting, sleeping, patrolling the area, etc.)
1.5) Different wildlife
2) Diplomacy and War
4) Development of the fraction and the hero
4.1) The development of its military / trade fraction. The player starts with a small tribe and ends up creating a huge empire.
4.2) You can be a peaceful race / faction, pay for protection or collect tribute.
5) Research Tree (bow and arrows, wheel, crossbow, etc.)
6) Epic Battle
7) Nemesis System (Middle-Earth: Shadow of Mordor)
9) Global map (Mount & Blade)