Weekly Update #2:
During the second week of development, the textures were made and finished.
Now that the bedroom is mostly done, we can finally focus on the gameplay aspect of Hypnagogia. It was decided that the game will be separated in 3 levels, each with its 'subject'. But this choice is not definitive and may be changed.
For now, here what the room look like. Keep in mind that the room is in darkness, so details are not necessary. (Yes, my texture s*ck, I know :p)
And now the Oculus view:
Now it's time to make the monster, Prepare yourself for the spooky next week!!