In this week we got to conclusion with help of more experienced people that our scope is too big for the time that we have. We had in mind to do 3 levels with 6-7 screens each and for each level we wanted to make a graphical change from sketched to line art to grayscale to coloured and more, and that's too much work for a unique artist that is Fabio, and in the part of programming, things like rope swing, and all wall interactions such as wall hang, wall slide, wall jump, etc. will be removed because the game that has to be completly done until the first week of July and we couldn't do that as 3 people.
From the Game Designer part:
I didn't advance much because it was a full busy week of work and school, but in the next week we will remake the game in its totality and we will post all the updates here.
Next week will be full of good things, don't forget, next friday, the new version of WiP will be all updated here.
João Cardeira, WiP Project Manager