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The Good News... So for the past 4 months, I've been dramatically overhauling POP's game-play and story. I haven't posted anything for a while, so here's all of the new features I've implemented...

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The Good Stuff...

So for the past 4 months, I've been dramatically overhauling POP's game-play and story. I haven't posted anything in a while, so here's a 3 minute video of what I got.

*An Opening movie (0:00) along with a character descriptor (0:38).

*Hint Markers throughout the stage (1:06).

Character specific interactions:

Pyramid Over Prage Pharoh Magic Sphere


*Teleportation Pads (2:30) and Platform Triggers (1:55).

*Ground and Air Dashes: Characters go into a dash when they hit the ground while moving. While still dashing, if they stop moving; they will go into a slowdown animation. While in the slowdown animation, they can perform a "Broom Witch stance", where your character will be given a constantly changing gravity number (seen 1:37).

*Characters now have attacks (2:52).

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