Version 5.2 Changelog
- Completely reworked/changed environments(textures, skyboxes, particles, plants etc.)
- New scenes for Castle and Town exterior and interior scenes
- Items and Troops additions/replacements/re-balance
- Formations fixed, AI now uses formations to its full capability
- 'Cleaned up' the mod files, erasing unused textures, replacing resource consuming things etc.
- New animations
- Fame System based on Character renown, Torchlight-style, with unique rewards for each Fame rank
- Unique Smiths in towns, to whom the player can order special hand-crafted weapons
- Skalds available in towns, that offer to compose either a Verse, or a Song or a full Saga(each option for a different price, of course), to make the player more famous
- Ability to taunt the enemy in battle, drawing their attention to you
- Fancy Combat System, by xenoargh(basically, it adds a 5% reduction to damage for each Ironflesh point and 5% chance to avoid missile damage for every Athletics point), together with the improvements by the Rigale OSP
- Weapon Break system fixed and expanded; now, the weapons lose one modifier rank every time they 'break'(a plain Spear becomes Bent etc.) and if they are Rusty, they break
- Wounds system
And many more!