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This update's focus has been on the lobby system. After that I added in the wooden boxes and did a first oficial playtest. I am quite happy with the results as all of the playtesters understood the purpose of the game without much effort, they all had fun playing it.

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V3 Update

This update's focus has been on the lobby system. After that I added in the wooden boxes and did a first oficial playtest. I am quite happy with the results as all of the playtesters understood the purpose of the game without much effort, they all had fun playing it.



Complete Changelog :

-Added a lobby for the game that organizes wich gamepad/keyboard is wich player.
-Added support for keyboard + 3 other controllers.
-Fixed Problem with score being bugged due to Lobby.
-Fixed Json Files not being written on.
-Added a Main Menu Screen.
-Added Option to Quit the game on the main menu.
-Added Option to Start the game locally on the main menu.
-Added Toggle Input option on the main menu.
-Added Controller Support for the main menu.
-Cinematic Image effects, First pass.
-Players now spawn with different tank colors.
-Added Wooden Boxes.
-Wooden Boxes are now Destroyed when shot at.
-Wooden Boxes’ rubble are now thrown away from the shot’s explosion.
-Wooden Boxes are now only Destroyable with fully charged shots.
-Fixed an Issue where the victory message would display the wrong number of the player.
-Optimized the way broken wooden boxes work.
-Added Explosion VFX upon player death.
-Fixed an issue that was preventing a part of the explosion from appearing.
-Added Explosion VFX to wooden boxes.

Play Testers :

-Miguel Grunfeldt
-Gabriela Gaio
-Rafaela Gestal
-Rafael Barbosa
-Sabrina Ribeiro

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