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Post news RSS Version 0.32 Released!

Version 0.32 has been released! This update mostly covers fixes, but also introduces a lot of new things such as Nicknames, quirky executions, and a brand new trait!

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Version 0.32 has been released!


NEW FEATURES:

  • Added "Converse" in which you can talk your prisoner to death (has_trait = imbecile)
  • Added the "Sadist" trait
  • Frequent use of Torture may lead to your character getting the "Sadist" trait
  • Added the possibility of getting "The Torturer" nickname
  • Added the possibility of getting "The Merciful" nickname
  • Added the possibility of getting "The Merciless" nickname
  • Added the possibility of getting "The ♥♥♥♥" nickname

CHANGES:

  • Fixed the transparent background for "Merciful" trait
  • Fixed the transparent background for "Merciless" trait
  • Increased the likelihood of the "Merciful" trait event firing
  • Increased the likelihood of the "Merciless" trait event firing
  • "Torture" will show up in the person's decisions tab by default
  • Likelihood of prisoner's death during Torture is increased if they are already maimed
  • If a prisoner dies during Torture, their death will be labelled as, "Died in X's Dungeon"
  • Death by "Devour" will now be labelled as, "Murder", from "Executed"
  • Death by Religious Sacrifice will now be labelled as, "Sacrifice", from "Executed"

FIXES:

  • Disallowed the Merciful trait to be obtained by randomly generated characters
  • Disallowed the Merciless trait to be obtained by randomly generated characters
  • Fixed Torture decisions having two occasions where you could obtain the "Cruel" trait
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