• Register
Post news Report RSS User generated content and future plans

Showcasing some awesome planes created by the community and talking about where this game might be headed.

Posted by on

The following screenshots showcase collections of user created planes, built with the latest version of Lift.

FreakonFlight:

User Showcase

Cosmic Grenade:

User Showcase

b5cully:

User Showcase

The latest design challenge is to build a 1:1 scale plane based on a plane that has actually existed in the real world.

In the last screenshot, b5cully created the Hughes H-4 Hercules, which has the largest wingspan of any aircraft in history. As you can see, it dwarfs everything else.

Cosmic Grenade built a locomotive that actually flies, and FreakonFlight built a version of the Wright Flyer. That is just the tip of the iceberg; there are so many awesome and crazy planes being built.

For those of you who have played the game and also tried to build a plane, you might be thinking "how the hell is all this awesome stuff being built with such a crappy in game editor?". My answer for you is "I don't know". The current version of the plane builder was built out of necessity and is basically nothing more than a visualization tool for a text based interface. If the desire is strong enough, some people have stuck with it long enough to make some really awesome stuff. See above.

Based on what I've seen built so far, from pure insanity to extremely detailed realistic planes, I have come up with a few goals for what I would like to see from this game.

First and foremost, people need to be able to design and build whatever they want, regardless of whether or not it looks like it should fly. Some of the earliest creations in Lift blew any expectations out of the water. Just watch this gif.

Superman Sky Whale

I'm not sure there are words to describe what is happening here. Superman escorts flappy wing sky whale. Superman takes off and almost crashes. Superman almost ends up flying through the red ring. This scenario couldn't be scripted by any imagination.

Unfortunately, everything up until now has been built out of a collection of primitives for the various plane components. And they are all white. Ideally, I would like there to be a collection of different types of components to build planes out of and also the ability for experienced modders to model and build their own parts for the community to create planes with. This should include custom material types and textures, so the fantastical creations could be whatever you want them to be, and the realistic planes could be as realistic as possible.

Along with this would be the ability to build custom environments for people to fly around in. There are very few rules to obey when building an environment for flight, so allowing users to build their own environments opens up a huge world of opportunity.

Currently in the game there are a set of challenges to complete. I'm not sure where these challenges stand in the long term. An idea I'm tossing around is allowing users to build their own challenges, perhaps with custom logic in Lua scripts or even done with a plugin system. Currently there have been over 6000 attempts at the various challenges.

6000 challenges

There are a lot of changes and improvements in the works for Lift. It is a very difficult game to figure out an exact plan for, but rest assured that everything that is done will be done with the best intentions.

Latest downloads:

Win32
Lift 0.2.0 Win32

OSX
Lift 0.2.0 OSX

Linux
Lift 0.2.0 Linux

Unity Compatible Browser
Browser

Post comment Comments
Guest
Guest - - 689,286 comments

How about adding weapons for maybe dogfighting in if there is gonna be a multiplayer

Reply Good karma Bad karma0 votes
forsy Author
forsy - - 32 comments

Definitely going to explore some of those ideas. Flying planes is much more fun when there are bombs and guns attached :)

Reply Good karma+1 vote
wilcomeijer90
wilcomeijer90 - - 126 comments

what if you would add a symetry line in the middle and make creating the planes more easy by making it the dragging kind of placing like in KSP
for the rest love it

Reply Good karma Bad karma+2 votes
forsy Author
forsy - - 32 comments

Yes, that is a good idea. There is some discussion and a simple test demonstration starting here in the primary dev log: Forums.tigsource.com

Reply Good karma+1 vote
Tangrin
Tangrin - - 11 comments

People are making some really cool stuff! How do some of these things fly, hahaha.

Reply Good karma Bad karma+1 vote
forsy Author
forsy - - 32 comments

It's magic! smoke and mirrors and optical illusions :P

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: