First off, we've officially (Unofficially) switched to TGEA (Torque Game Engine Advanced). Though there's much more to learn in TGEA, you can plainly see its a much cleaner look.
We've got a weapon to show off also. Made by Cubedude89, this melee weapon really sets off a good start for all our playtesting needs.
We've got several new maps in, this includes a map called Ruin, Flood, and Prison.
We've also fixed an awful bug that involves respawning. Though we have many other incomplete coding projects, you'll be sure to see some newer and better features in-game once I can manage to find time to code it all.
Thanks for reading!