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After several recent updates, we've decided to compile this into one news post. First off, we've switched engines to TGEA. We've got a weapon, fixed a huge code error, all in time for the Play-testing alpha.

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First off, we've officially (Unofficially) switched to TGEA (Torque Game Engine Advanced). Though there's much more to learn in TGEA, you can plainly see its a much cleaner look.

We've got a weapon to show off also. Made by Cubedude89, this melee weapon really sets off a good start for all our playtesting needs.

Cubedude89 sword

We've got several new maps in, this includes a map called Ruin, Flood, and Prison. 

Warlord_evil Ruin


Warlord Evil Flood


Warlord Evil Prison

We've also fixed an awful bug that involves respawning. Though we have many other incomplete coding projects, you'll be sure to see some newer and better features in-game once I can manage to find time to code it all.
Thanks for reading!

To Crimson Crow


lookin good :D

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you have really got moving! awesome

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