* New General>Select tool exists, letting you select objects in a map.
* New Map>Object panel exists, letting you modify properties of the selected objected.
* Objects in a map can have a name/id set.
* A unit trying to attack, but being stuck somewhere, no longer continues showing its run animation.
* An AI unit, when attacking, moves toward the target's actual location again!
The new Object panel, allowing you to set an ID for an object. (so it can be referenced by the map's scripts/trigger system)