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Post news RSS Graphics Update (Cloud and dust)

Updating our render engine dust and clouds for Dogos

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At OPQAM we are working hard to make the Dogos a shump you remember.

Our deferred shading engine allows us add many post effects.
We add dust and clouds to our effect gallery for Dogos, scenery blend is a smooth way.

Dust effect is smooth in overflow level, in motion really shines.

s1


Clouds add the depth we aim for the floating rivers level

s2



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