Sample Player - Metronom -
Drumcommander - Drumstick Info
some time ago, i wanted to make something like a virtual orchestra.
Idea posted on DA, some time ago.
I think, i am on a good way, to accomplish the task.
The meshes i have to remesh and recreate, but no biggie, simple stuff, but needs to be well planned, because of modularity and reusability for me, inside Beams.
Ok, so i started, recreating assets, like morphing drums:
But when you have some sort of orchestra, you need a metronome and a visible one, would be nice, i thought.
I would like to implement audio into gameplay in Beams, we will see, where this idea ends.
Think of it, as a sampleplayer, forgot the name, had one on C64 and amiga 1200, so far i could remember.
Load samples with connected morphs..
Here the "metronome aka Summstick" still picture:
Here with sound :)
Tell me, what you think. :)