Just a little note on what's been happening over the last week:
I have remade the menu system to be more sleek now I can just add things to a menu list.
In Game Mechanic Change:
I have also added for the main game a 'touch' control, so that you can right click and hold, and then move your mouse left/right/up/down to change the gravity direction!
Also a few minor code cleanups!
This week I plan to add in the sound banks for when you destroy a skull, I'll see how I go with a nice soft piano or something.