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Post news RSS Upcoming Update 3.0

The last update that we would like to give the game is coming soon and will feature a variety of changes and improvements.

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Angels That Kill 3.0 - Release Date 5-??-2019


  • additional visual effects when playing as Baley to give more context to his paranoia
  • a new launcher option to play either the original release or the new update
  • a new map system
  • a new inventory system
  • an FOV option


  • changed the cursor to be easier to see overall
  • changed numerous animations to be more impactful
  • changed the look/design for several menus to be much more clear throughout
  • a significantly improved tutorial
  • an update to the newest version of Unity
  • an updated demo

Bugs Fixed:

  • the cursor not always displaying properly
  • the introduction/disclaimer scene skipping improperly
  • the combination of the player's Running/Crouching/Run Toggle states not co-operating correctly
  • the Intermission chapter walking mechanic has been removed (this was not a bug and was an intentional design choice, but the effect is confusing to a lot of people and breaks the flow of the game)
  • a lot cleaner back-end for the game to run on that should provide a much smoother experience
  • ending unlocks being improperly given
  • achievements possibly not being given after playing continuously for a while
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