Pixelstein is a old project now and a small experiement that growed during its 2 years of development.
The ai is dumb and made it that way to be simplier on mobiles but maybe its time to upgrade the ai with proper pathfinding?
But its a tricky part because its supposed to be a casual shump fps mashup.
To smart ai could take away some of the fun bits.
One of the biggest problems i have also is to have a level of blood and gore that google play accepts and many countries.
Some countries have a complete bann of games that show anything red on the screen but pc users wants splatt and gore.
My simple solution to this where to use a simple compile flag at the start of the code to change blood color for builds on mobiles on and off.
I already have compile flags for html5,pc,android and demo versions when i compile.
My game engine is built from the ground up with the agk framework that works great for me.
The basic bits and easy to use.
I hope all you gamers like the new gore and splatt system in pixelstein.
Taking a week off now with all game coding to get some energi back.
Cheers the p8b team.