After more then three years in development, Netherguild is finally taking its first major steps towards Early Access.
If this is your first time reading about Netherguild, it's a turn based tactical roguelite about descending deep underground in a strange voxel world.
Netherguild includes exploration and combat on a square grid, as well as some unique features - like oddities the player may discover, and a focus on resource management.
Uploading to Steam
Man... uploading to Steam is tougher than it looks! At least for the first time. There's a ton of images and gifs one has to prepare- be it screenshots, library assets, and more.
Netherguild's page even got rejected once!
I wrote that I might use some of the income from Early Access to pay a composer and hire some outside help, and that got misinterpreted by the reviewer as "Won't finish the game without Early Access sales".
Needless to say, I corrected that phrase to be far, far clearer before resubmitting it the page.
But all in all, I am so glad I finally have the page up and running - It feels like a massive milestone.
Next up I'm planning on releasing a new demo on Netherguild's discord (with 4K support!), improving the existing Steam page, working on an opening cutscene, working a trailer, and adding an option to use a non-pixel font in the game, for people who struggle reading pixels as well as Streamers.
Whew. No rest for the wicked!
I hope you'll join me on this journey to make Netherguild as incredible as it can be. Thank you for reading my article, and have a fantastic day (:
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