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Post news RSS The origins of Gamedec the game - PyrkONline 2020 [Part 3]

Our creative director Marcin Rybiński and writer Marcin Sergiusz Przybyłek talked about the beginning of the game's production. They spoke about how to transfer ideas from books to a virtual environment.

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Our creative director Marcin Rybiński and writer Marcin Sergiusz Przybyłek talked about the beginning of the game's production. They spoke about how to transfer ideas from books to a virtual environment.

This time, we dig deeper into the story branching, interactions, and possibilities that await players in one of the cases. Listen very carefully if you want to spot all the details, possible outcomes, and step-by-step guidance through the complexity of Gamedec.

The video is once again in Polish, but for your convenience, we have added English subtitles.

Video edited for Allegro PyrkONline. You can find more at www.pyrkonline.allegro.pl

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If you'd like to talk with our team members, want to ask a question to the Author of the Gamedecverse (Marcin S. Przybyłek), or chat with enthusiasts like you - join our Discord channel.



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