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Post news Report RSS The level previewer is online and a tweak/bug fix update

a new level previewer is online, and a huge list of bugs for infdev have been fixed.

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I put up an experimental version last night, but it had a bit of a nasty bug. It’s been fixed now, though.



Click and drag to scroll around, the rest of the instructions are in the applet. I’ve also updated infdev with a whole bunch of tweaks and bug fixes.


+ Caves are much more interesting now, specifically:
+ Rooms now have 1-5 exits, instead of just 1, making natural hubs.
+ Caves are even more regional, with truly swiss cheese areas being possible (but rare)
+ Springs (water and lava) are more common
+ Increased variety in tunnel thickness, increasing the odds of branches
+ Added natural gravel and dirt under ground for more varied caves
+ Made surface springs more common. Surface lava springs are possible, but uncommon
+ Lava + water = rock
+ Lava springs never spread. You can pick them up with buckets, but never clone them.
+ Lava spring + water = obsidian
+ Getting the player stuck inside ground will obscure the view and slowly suffocate the player
* Water flows nicer, making it easier to make water slides
* Fixed a few bugs in liquid spreading code
* Fixed invisible waterfalls
* Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
(development blog link #1, #2)

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angelcs
angelcs - - 276 comments

What is you suppose to do in this game?=)

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Riccars
Riccars - - 270 comments

whatever you want to do, think of it as an Open RPG but still only single player for now.

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Torrunt
Torrunt - - 2 comments

What are you talking about? there's multiplayer.

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Arxae
Arxae - - 718 comments

just build stuff atm
but there is also survival and such
just wondering, will the posibility for player scripts exist? :D

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Kizzycocoa Author
Kizzycocoa - - 1,827 comments

yes. but probably not soon. maybe in another game-mode. if not, notch did say that, if the game's popularity runs dry, he'll release the source. so it is 100% going to happen, but not soon X3

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Tex1090
Tex1090 - - 148 comments

I love what you did with the water, but if I could give a suggestion or two, that may already be in your agenda.

Currently when water flows, it's always at a downward angle, even if it hits a dead end on a flat surface, it still acts as if it's flowing down. Would there be a way for it to eventually fill back up to be level with the rest of the lake/river/ocean/w.e?

Another thing, which may be a bit more work intensive, if water could drain from somewhere into another area if it's not an infinite source like the ocean, say a small pond draining down a channel into an underground holding area that the player makes, something like that.

Just two suggestions/inquiries that I had about the current dynamic water and what you maybe had in mind for the future with it. Currently it's amazingly done and much better than before, so congrats on a great game so far! :D

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Kizzycocoa Author
Kizzycocoa - - 1,827 comments

unfortunately, notch himself does not come onto moddb (yet), but you can always contact him directly! his email is on the minecraft homepage in the bottom right corner ^^

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Tex1090
Tex1090 - - 148 comments

I didn't know that xD Thanks!

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KonichiSakai
KonichiSakai - - 26 comments

Ooo, great update! I can't wait to take a look at this new stuff.

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Ryswick17
Ryswick17 - - 416 comments

looking freaking awesome

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