Once we had a pretty stable test built of the game interface, the next step is to flesh out the desgin document for the whole game. It's very important, and it's allowing us to get a sense of the scope of the game, the pieces of the interface we're missing, and the pace and tempo of the game. Unfortunately, it's not very exciting to watch from the outside, so for sites like IndieDB, it means we're going dark for a little while.
Rest assured, we're still hard at work on this project- we'll hit the storyboarding stage soon, and once we get there we'll have lots of sketches to share. Until then, thanks for your patience!