After a heavy struggle, and a ripe consideration. Finally we decided to start our Indiegogo campaign today.
We have a few reasons why we got to want to do a campaign on Indiegogo :
- We wanted to release Pulang insanity, but it turns out all the costs, ranging from the legality, to the ratification of a trademark which until now have not been able to do.
- Development of Pulang: Insanity been running for almost two years, yet the game is still not completely ready because of expense. Until now we can’t even pay our animator and 3D Artist professionally.
- We still do not have a studio room itself. During this time we are working in a narrow room that is only able to contain 2-3 people.
Starting from today, the development of this project will be more swift, we hope that Indiegogo progress can also help replenish our spirit, to encourage us to work on this project for the future.