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Post news RSS The Hunger Games Simulation: Version 3.2 Released

A new version of the Hunger Games Simulation has been released, featuring sound effects, improved textures, and settings (such as tribute heights and a leadership hierarchy). "May the odds be ever in your favor!" :)

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Hunger Games Simulation version 3.2

The new version 3.2 of the Hunger Games Simulation is downloadable here, and includes the following additions over the previous version 3.1 that was released in June 2015:

  • New Effects: 21 different sound effects for everything from cannon firings to receiving a sponsor gift (Press "-" to toggle sounds). 47 more detailed textures for landscape features and items on the ground (Press "_" to toggle textures).
  • New Actions: Display most recent events that scrolled off the top of the screen (Press " key). Take or give leadership with respect to allies, so they tend to follow or not follow you around (Press "C" toward tribute next to you).
  • New Behaviors: Tributes have different customizable heights (with Careers tending to be taller). Tributes occasionally backstab allies even before all enemies are dead, especially if the ally is weak and effectively dead weight, so beware!
  • New Settings: 14 new options for customizing the play environment, such as water depth, fog effects, Mutt behavior (whether they can swim or climb trees), and special scenarios like dead tributes rising as Mutts to create a zombie apocalypse! :)


Finally :D

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This is probably the last version you will ever upload right? Thanks fof releasing it! Too bad we never really came close to customize our tributes such as strength and plant identification

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Cruiser1 Author

There should be more versions in the future! :) The Hunger Games Simulation is a script that comes with Daedalus, and I've been doing Daedalus releases since 2001, and the first Hunger Games version for it was in 2013. Even if I don't add any more major features, there will at least be bug fixes and maintenance to the Hunger Games in future Daedalus releases.

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