The demo is coming soon!
I know y'all had to wait quite a bit for this moment, but it's finally here: The demo release of Checkmate! Well.. not yet, but planned somewhere for release next week.
I've been working on adding a lot of polish onto every surface I could imagine (in-game, of course). I really want the demo to be quality content, which is why I delayed the release ever so slightly.
As discussed previously, there'll be a bunch of features in the demo:
- Classic mode: Play the full game - Research, discover and build everything up from the ground. This mode is the way Checkmate is meant to be played.
- Sandbox mode: Toy around by placing buildings and pieces for free. Create big wars, build a massive city or set yourself a challenge; It's all up to you!
- Board mode: Practice your strategy skills by playing with the pieces on a care-free 8x8 chessboard. No need to worry about keeping your pieces fed and happy; Just relax and improve your skills at your own pace.
- Several scenario's: If you think you can do with a challenge, than the scenario's are there for you. Try to solve pre-made puzzles such as the classical "Mate in one" and "Queen vs. King".
The demo is meant to hit the downloads section anywhere between Monday and Friday next week!
I've also been working on a trailer for the upcoming Steam Greenlight page. Here's a first look, and listen, to Checkmate:
The guys over at Sounds For Pixels have made a great soundtrack for you to enjoy whilst playing the game, which you can already hear in the trailer!
Changes since last update
I've also made a bunch of little background changes to polish things up. Most of them have to do with AI behaviour, but some are really well visible:
There's finally a controls menu!
There's also a new, in-game pause menu!
You can now make pre-moves in turn-based play!
I can now store more buildables than the disk can physically hold!
I've been loving working on Checkmate for the past half year and I cannot wait to show the current result to you guys!