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Post news RSS The Bug Fix Update Change Log

Sometimes you just have to take time out of adding really cool features just to make sure what you already have works as well as it can.

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Update Fix

- Difficulty Changes:
- Levels take longer to ramp up instead of giving you hard levels early on
- The game is better at determining the difficulty of generated levels
- Changed how some traps and combinations are scored in generated levels
- Easier levels are now shorter compared to more difficult ones
- Flipper panels no longer wiggle when they un-flip
- Launcher guns shoot slower on easier difficulties and faster on hard ones
- Long logs are found more often in easy maps and likewise small on hard ones
- Added a Main Menu button to pause menu
- Added a counter to goals so you can see your progress on them
- Stopped guns from stacking their sound effect when there's multiple in an area
- Randy and Movey can now effectively use ice panels
- Made level generation happen over time as to not lag spike users as much

- Fixed a bug where you could jump between a rock and the end of the map and die
- Fixed New Game giving you the same level you had before in a row
- Fixed an issue where launcher guns would sometimes spawn incorrectly

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