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Testing away many features, all seems to be going well but our level designer has fallen ill.

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We have been testing so many features over the past week, such as combat, loot and the shop system (which is currently very broken) combat seems to be holding up well only a few collision issues being had and one very odd issue where a dragon bug could hit us on the other side of the map (those tiny devils caused nothing but issue for the whole team), have yet to run in to that twice though.We hope to be working on more level design over the next month as our levels look very rough right now, once our level designer gets better we should start work on that even if it is only a very slow start.
Video of some combat should be coming in the next few days as well once we are sure its all working ok.

We are also about to start a weekly podcast with the whole development team so we hope you tune in to that. more info on that when it start of course.

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