Chris Priestman from Indie Statik took the time to play to Strange Masks and give his impressions in a very interesting article...
Chris wrote: The most peculiar thing started to happen the more I played Strange Masks. I realized that I was soon looking beyond the masks and at the bigger picture. The developer says of the game that it’s a puzzle game – a basic match-the-colors by memory – but that it also combines elements of dungeon crawling. Have you seen the game? It’s just a series of masks being flicked through, right? That’s all I saw before jumping in and giving it a go, and even in the first few introductory levels it remains just that. But when the formation, number and diversity of the masks stacks up your brain instantly switches to thinking of the puzzle map as an environment – in my head I was thinking of each mask as a room.
When you notice this happen you’ll appreciate the marvel it brings, as it reminds you just how amazing our brains are.
Read the full article : click here.