This week is another closed alpha update for Starport Delta from the Cloudfire Studios team! This update adds a new mini-quest system, a new music system, UI updates and various other updates and fixes.
What's new
- add new security scan mini-quest system, searching the station for resource rewards
- add new UI to show daily income and expenses for you Space Bucks
- add view of selected building and update title background on the tile details UI
- integrate Wwise
- add new music system that triggers different pieces of music based on gameplay
- add two new sets of music
- massive update to our space backgrounds with colourful new nebulae
- update mission objectives to be incomplete if conditions no longer met
- update the mission objective information visuals for when objective is completed
- update support satellite to collide with the station if you build out far enough
- adjust mouse hover settings to prevent occasional information box flickering
- adjust ship collisions to prevent interfering with tile selection
- update building hover effect and link colour to the building integrity
- adjust player dialogue to be clickable to be able to skip
- big update to the game over window
- optimize all of the building upgrade meshes
- update LODs for upgraded buildings
- fix space worm not despawning
- fix text alignments on the information box to allow for longer titles
- fix hover not showing area of influence for new buildings at the station edge
- fix construction sounds not playing in mission one
- fix music volume slider not applying in some cases
- fix space worm attacks not fully destroying upgraded buildings
- fix rare case of infinite loop when disasters target the station
- fix building highlight not working on mission one
- fix free-flight camera not working
What's next
- new disaster
- more campaign content
Wishlist Starport Delta now on Steam and Green Man Gaming!
For more information follow:
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Starport Delta website
Cloudfire Studios on Twitter
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Cloudfire Studios on Steam