This week is another closed alpha update for Starport Delta from the Cloudfire Studios team! This update adds a new disaster, a new UI element and various other updates and fixes.
What's new
- add space worm attacks as new disaster
- add new UI for detailed building information
- finish updating the grid system to replace network grids and buildable area hover effects
- update meteor showers to destroy debris around the station
- minor updates to events and resources to improve performance
- update notification system with additional options around objectives
- fix camera not resetting if the game ends while in free-flight mode
- fix campaign missions with existing stations not allowing building on the right hexes
- fix campaign briefing not showing when progressing directly from the previous mission
- fix area of effect not displaying for some upgraded buildings
- fix projected area of effect not showing when built next to some buildings
- fix minor grid alignment issues when station gets to large size
- fix objective on mission 5 not being marked as complete
- fix cursor not changing back to default when going back to the main menu
What's next
- new mini-quest mechanic
- more UI updates
Wishlist Starport Delta now on Steam and Green Man Gaming!
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