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Post news Report RSS StarMade Alpha 0.081 released: Bug Fixes and Missile Performance

This update fixes bugs, and adds a huge performance boost to the calculation of missile explosions.

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Hello and welcome to StarMade,


Increased Missile Performance

I refined the calculations for missile hits. The affected blocks now get calculated a lot faster, eliminating the lag when more than 10 missiles simultaneously hit at the same spot.

Added Free Cam

You can now switch to a free camera (default: left shift) in flight mode to observe your ship while flying.

Bug Fixes

Crash Bugs

  • Fixed crash when activating door module.

Physics Bugs

  • Fixed bug, that caused physics glitches with missiles
  • Fixed bug, that caused a missile not to be fired when target is exactly at position 0,0,0
  • Fixed bug, that would prevent entering a ship on certain angles and situations
  • Fixed bug, that would place the player inside a ship when exiting a core
  • Fixed bug, that occurred when player character gets hit by missiles

Gameplay Bugs

  • Fixed bug, that would not correctly initiate waves of enemies

User Created Ships

I'm going to present some of the user created ships in the future.

Here is the 'Black Shark' made by Remi

The Black Shark The Black Shark The Black Shark

What comes next

As announced in the last post, I'll focus on economy and resources now. Of course, bug fixing will always get top priority.

Thanks for playing StarMade,
- schema


Keep up the great work! Waiting for resources update. :)

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