I have a couple of things to say.
The project Star Apocalypse had to be altered due to some problems. We make it a bit smaller, but the release will also be probably earlier. We will firstly develop the fleetwars and battlefield gametypes.
Also, there is also a big chance that a cinematic will come for Star Apocalypse.
We will also likely switch engines, since our most experienced coder has fallen inactive. We needed him to be able to code with that engine, so now we will switch. This also means the thing said above, that the scale will be smaller.
For the rest we're still searching new members on virtually every area, but coders (C++) are the most needed now. You can apply by contacting dirtbag or emailing to the email listed on the darkmatter development group.
Roberto 'dirtbag' Moretti