We are to introduce some work we've managed to complete during this week. Let's have a look:
New spell
The ground strike spell makes Sterk dangerous to fight on the distance. When casting this, Sterk always has a chance to knock the enemy down.
Block animation
We are constantly changing animations of Sterk's actions, so they look more realistic. We think it greatly improves the gaming experience.
We also add new animations to existing creatures to create variety of in-game situations. For example, on the .gif above you can see the Sentinel reacting on a successful block.
That's all for this week!
Thank you for your attention! ;)
At first I thought you were going to show us how to spell: U P D A T E
Very nice recoil animations there.
I love recoil, it adds so much realism in combat. Gives the player timing and precision to attack or block.
Haha, maybe we should come up with less ambiguous titles for updates! :)
Glad you like reworked animations! We are still working on it (adjusting timings etc.) to make gameplay realistic and balanced :)