We are relentlessly abusing the speed button that gives a temporary speed to a player's movement once every play. The temporary boost of speed could be used for an advantage in receiving the ball, rushing, running for the touchdown and what we are testing primarily for now: tackling.
Finding the balance for speed and timing has been no easy task, but as we test and tweak the numbers, it is starting to feel right. We are considering allowing a few testers in soon, keep an eye out on the announcements for GridIron.