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A post that will show you how Fix-It was to be in early versions. When the first concept of the game came out,was to be an retro survival horror with a C64 like graphic. And after months,finally we reach to a smooth and vector style.

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Hi there,Dino here,and i here to do the first post with major changes of Space Frontier,and future changes.
The Tech-Demo is far to be done,but in the moment we at least have some good examples and cut scenes to show.
First of all,i want show to you the animations from the game,and when i said that,i mean the whole process of changing Space Frontier graphic style,changing the way to be the animations,and some little changes in Fix-It look.

Lets start with this image:
As you can see,there a really REALLY notable difference.
The first one is: The game was to be in an Comoddore 64 style,with a limited color pallet.
The Fix-It look was also different,initially he was like an Space Cop,with the spaceship name in his arms and body,he was to have a multi-function bag,sometimes would be a FlameThrower and other time would be a Jet-Pack.

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