Keen Software House unveils “Space Engineers”, the company’s new sandbox title!
Prague, Czech Republic, September 9th 2013
Independent game development studio Keen Software House, today announced Space Engineers, the company’s second title.
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed.
Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.
In-game alpha video and more information can be found at SpaceEngineersGame.com
More details about the decisions that led to this project and its development can be found at
Blog.marekrosa.org
Space Engineers is currently in its alpha stage of development and will soon be available on Steam Early Access.
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About Keen Software House:
Established in 2010 in Prague, Czech Republic, Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. Company’s first title Miner Wars 2081 was released in 2012. Keen Software House develops its own in-house game engine VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers is the first title fully utilizing VRAGE 2.0.
More information about Keen Software House is available at www.keenswh.com
So excited for this!
Awesome. Tracking and looking forward for updates :p
I threw my wallet at the screen.
Please, PLEASE add Xenos, some kind of xenos threat, I realize this may not be on the agenda, but if you do, with some kinda space guns, maybe rocket propelled bullet weapons that require special resources and management, or flame throwers, or mechs, the game would be amazing, especially with AI team mates, surviving in space, and having research projects, and then XENOOOOS, meteor showers, black holes, etc
AND KICKSTART ITT!!!!
Flame-throwers wouldn't work in space... plasma-throwers, however....
Wormholes would be fun, get sucked into one and thrown out of another at high speeds, preferably into someone else :P
custom astronauts possible?
also, legs need to move on rotation animation
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