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Post news Report RSS Source Shader Editor plugin released

Create new shaders from scratch in source without the need of compiling them by hand and building an implementation for them!

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The Source Shader Editor can be added to any Source mod which was built upon the 2007 SDK. Creating shaders is as simple as placing nodes on the flow graph and connecting them. The material system of Source is fully supported and many example shaders show how to utilize it.



Features:

  • Compiles shaders as you work
  • Preview on a sphere, on models or as a post processing effect
  • Apply preview shaders to any brush or entity
  • All shaders exposed for use in vmts
  • Interact with shaders in various ways: custom vmt parameters, material proxies and client callbacks
  • Support for vertexlighting, lightmaps and projected textures
  • Shaders are visualized how they actually are
  • Support for shader model 2.0b and 3.0

For a detailed documentation and the download, visit the Valve Developer Community.

You can download a clean mod based on the Source 2007 Template SDK code or install the editor in your own mod using the implementation files provided in the download archive.

Post comment Comments
adv0
adv0 - - 186 comments

Awesome.

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HellsHigh
HellsHigh - - 393 comments

Woah. Nice work sir!

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mflux
mflux - - 180 comments

Sick :]

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RogerRamjet
RogerRamjet - - 1,564 comments

(buried)

Good to see... definitely needed.. thanks Valve...

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bad@chaos
bad@chaos - - 56 comments

Valve didn't make it. It was by a German student.

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WNxKraid
WNxKraid - - 225 comments

Is this an official tool made by valve?
If so, then they're keeping their promise to improve the sdk tools.

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biohazardger Author
biohazardger - - 31 comments

Nope, I made that with the 2007 SDK ;).

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TheUnabridgedGamer
TheUnabridgedGamer - - 1,671 comments

You have done us all a good service.

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jeremyb
jeremyb - - 1 comments

Fantastic!

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Nicoreda
Nicoreda - - 350 comments

WAT THE **** !!!!
GOOD WORK

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Kamikazi[Uk]
Kamikazi[Uk] - - 1,412 comments

That is sweet, great work :D can't wait to see some cel shader mods now :D

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xmodder
xmodder - - 11 comments

SOO much stuff can be made with with. Parallax Mapping on source finally ? :D

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nick111
nick111 - - 59 comments

looks fun!

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VulpineComplex
VulpineComplex - - 401 comments

Upvote, upvote forever!

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audryzas
audryzas - - 162 comments

Quite nice never bothered learning coding shaders, though probably i should do that instead of using it.

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psy_commando
psy_commando - - 73 comments

I'm sure valve wish they could have awesome tools like that :)

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NZNobody
NZNobody - - 60 comments

Such an epic tool. Thanks biohazardger for doing the modding community a HUGE favour.

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ScicoPax
ScicoPax - - 154 comments

I can't use this tool on Portal 2 'cause it hasn't got mod support yet. :(

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DaveFace
DaveFace - - 392 comments

Well it's only taken them, what, 4 years to catch up with Unreal Engine 3?

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jacobw
jacobw - - 2 comments

this is sweet! thanks! :)

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TheSniperFan
TheSniperFan - - 376 comments

Made of 150% WIN!

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cW#Ravenblood - - 6,703 comments

Really cool, reminds me on the Blender note editor :)
Richtig schöne arbeit!

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jamespizzurro
jamespizzurro - - 1,678 comments

This tool is absolutely amazing. Just what I needed, and thanks for all the support you're showing for it on the VDC and Steam forums. Excellent work. =)

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wiregrind
wiregrind - - 36 comments

Whoa nice 'Crysis cloak' effect there

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Guest
Guest - - 688,627 comments

No tutorials anywhere :(

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x64L
x64L - - 5 comments

Can someone tell me how I make the shaders appear in the game after making them?

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